Updated June 2026
100 Days At Sea Items Guide
Items power every stage of survival in 100 Days At Sea — from your first Wooden Raft on Starter Island to Iron Armor before Volcano Island's Lava Guardian and Scoped Rifle tier weapons for Kraken Zone. Stranded Devs ties gear progression to island exploration, boss clears, and raft bench crafting rather than random gacha. This hub links crafting recipes, weapon tiers, armor requirements, and material farming routes so you spend Coins from codes on upgrades that match your builds and upcoming bosses gates.
Gear Progression Overview
Tier 1 (Starter Island): Wood, Stone, Coconuts → Wooden Raft, Bonfire, Fishing Rod, basic tools from crafting.
Tier 2 (Jungle Island): Tropical Fruit, Vines, Wood → Raft Expansion, rope chains, food sustain.
Tier 3 (Desert, Shipwreck): Scrap Metal, Iron, Gunpowder → Grinder, Flintlock Pistol, Iron Sword, Medkits.
Tier 4 (Volcano, Ice): Obsidian, Ice Crystals, Magma Ore → Iron Armor completion, fire and cold prep consumables.
Tier 5 (Kraken, Bermuda): Kraken Ink, Deep Sea Pearls, Ancient Relics → endgame weapon mods and Mystery Crate loot.
Essential Items Every Player Needs
Fishing Rod (5 Wood + 3 Rope + 1 Hook): reliable food without island visits — craft on Starter Island day one.
Bonfire (5 Wood + 3 Stone + 1 Flint): cook meals, warm food for Ice Island, fire resist prep for Volcano.
Medkit (5 Cloth + 3 Herbs + 1 Alcohol): heals 50% HP — stock before every boss on bosses.
Grinder (10 Scrap Metal + 5 Stone): break down items into materials — Desert Island Scrap Metal gate.
Iron Armor (25 Iron + 10 Leather + 5 Cloth): craft before Volcano Island — Shipwreck Iron required.
Weapons and Armor Priorities
Weapons hub: weapons — Iron Sword, Flintlock Pistol, Scoped Rifle progression and boss pairings.
Armor hub: armor — Iron Armor set bonuses, Lava Guardian and Frost Giant requirements.
Crafting hub: crafting — full recipe list with materials and tips for every craftable item.
Class starter tools overlap crafting — Battle Buku Iron Sword and Sharpshooter Scoped Rifle skip early gates when Pearls invested.
Material Farming by Island
Starter Island: Wood, Stone, Coconuts for raft and Bonfire.
Jungle Island: Vines, Tropical Fruit, Wood for expansion and food.
Desert Island: Scrap Metal for Grinder; Cactus Water for thirst.
Shipwreck Island: Iron, Gunpowder, Ship Parts — critical mid-game hub.
Volcano Island: Obsidian, Magma Ore, Fire Crystals for advanced crafts.
Ice Island: Ice Crystals, Frozen Fish, Frost Wood for cold prep.
Kraken Zone: Kraken Ink, Deep Sea Pearls for endgame.
Bermuda Island: Ancient Relics, Mystery Crates for finale gear.
Island details on islands. Merchant (+20% sell price) monetizes excess mats.
Spending Coins and Pearls on Items
SEAADVENTURE 50 Coins from codes: Grinder parts, Fishing Rod hooks, Bonfire fuel on Starter Island — not cosmetics.
Pearls: class unlocks before luxury item shops — Survivor and Medic outperform Millionaire yacht for combat prep.
Companion chests from STRANDEDDEVS and Pearl purchases — gear synergy on companions, not duplicate weapons.
Container Shelter (20 Scrap Metal + 10 Wood) on raft protects inventory during long Ice Island and Kraken sails.
Frequently Asked Questions
What should I craft first in 100 Days At Sea?
Wooden Raft, Bonfire, and Fishing Rod on Starter Island. Then Raft Expansion before first Jungle Island sail.
When do I need Iron Armor?
Before Volcano Island and Lava Guardian. Requires 25 Iron from Shipwreck Island plus Leather and Cloth.
Best weapon for bosses?
Flintlock Pistol for early Sand Worm. Scoped Rifle tier for Frost Giant and Kraken. See items/weapons.
What does the Grinder do?
Breaks down items into crafting materials. Requires Scrap Metal from Desert Island to craft.
Where do I get Medkit materials?
Cloth, Herbs, and Alcohol from island gathering and vendor purchases. Craft at raft bench.