Updated June 2026

100 Days At Sea Classes Guide

Classes define how you survive, fight, and progress through 100 Days At Sea's eight islands and six boss gates. Stranded Devs offers 23 distinct roles from the free Sailor starter through premium S-tier picks like Fire Mage and Ancient Squid. Each class grants a passive perk, starter tool, and Pearl cost tier that shapes your early and late game. This hub links tier rankings, full roster details, companion synergies, and recommended builds so you spend Pearls from codes wisely before facing Sand Worm on Desert Island or Bermuda Entity on the final island.

How Classes Work in 100 Days At Sea

Every player selects or unlocks one class per run. The free Sailor class provides faster boat handling with no starter tool — ideal for learning Starter Island mechanics. Premium classes cost Pearls ranging from 20 (Survivor) to 80 (Ancient Squid, Fire Mage). Class perks stack with companion buffs from companions and gear from weapons and armor.

Progression persists across deaths within a run depending on server rules, but class selection typically locks until you purchase another unlock with Pearls. Treat your first pick as a multi-day commitment unless you redeemed Pearls from codes specifically for experimentation. New players should start with Sailor or Survivor rather than expensive S-tier picks that shine only with full gear.

Co-op teams benefit from complementary roles: Crewmate (+10% team XP) pairs with combat classes, Medic (+15% health regen) sustains raids, and Camper (+10% building speed) accelerates shared raft upgrades per co op strategy. Duplicate DPS classes waste team aura value.

Class Tier Overview

S-tier (50–80 Pearls): Battle Buku, Sharpshooter, Pirate, Hero, Raider, Ancient Squid, Fire Mage — top combat and specialization picks for boss DPS, Kraken Zone, and Bermuda Island. Full rankings on tier list.

A-tier (35–50 Pearls): Medic, Adventurer, Olympian, Swordsman, Soldier, Night, Treasure Hunter, Zookeeper, Battle Bunny — strong mid-game roles with clear island synergies. Soldier tanks Lava Guardian; Adventurer speeds Jungle and Desert scouting.

B-tier (20–35 Pearls): Survivor, Crewmate, Camper, Cowboy, Merchant — budget-friendly utility. Survivor extra oxygen helps underwater nodes; Merchant +20% sell price funds Pearl purchases.

Free tier: Sailor — never underestimate free boat handling for ocean travel between Shipwreck Island and Volcano Island routes on islands.

Choosing Your First Class

Solo beginners: Sailor (free) or Survivor (20 Pearls) for hunger and oxygen comfort on long sails. Redeem 100DAYS from codes for Pearl budget. Read beginner survival before spending on luxury classes.

Co-op beginners: Crewmate for team XP, Medic for sustain, or Camper if designated raft builder. One combat class per two players minimum before Desert Island Sand Worm.

Boss-focused players saving Pearls: bank toward Sharpshooter (55 Pearls) for ranged boss DPS or Soldier (45 Pearls) for Lava Guardian and Frost Giant tanking. Build paths on builds.

Companion synergy: Zookeeper (+25% companion buff effectiveness) multiplies STRANDEDDEVS chest rolls — see companions for Frog through Magma Golem pairings.

Pearl Economy and Class Unlocks

Pearls come from codes (100DAYS = 25 Pearls on codes), Deep Sea Pearls in Kraken Zone, and rare chests on Bermuda Island. Average first S-tier unlock requires multiple code redemptions or mid-game island farming — plan unlock order around boss gates on bosses.

Millionaire (60 Pearls, starts with 500 Coins) skips early economy grind but sacrifices combat perks. Merchant (+20% sell price) earns Coins faster without Pearl sink — compare on all classes before buying Millionaire for shop runs.

Do not unlock Fire Mage or Ancient Squid before Volcano Island unless co-op team lacks AOE or water damage for Kraken prep. Fire Mage AOE clears Jungle Island elites fast; Ancient Squid +25% water abilities shines in Kraken Zone specifically.

Class Hub Navigation

Full roster with perks and starter tools: all classes — all 23 classes from Sailor through Fire Mage.

Power rankings by island and boss: tier list — S/A/B/Free tier breakdown.

Companion pairings: companions — Fisherman's, Warrior, Pirate, and Magma chest drops.

Loadout recommendations: builds — weapons, armor, and skill focus per archetype.

Redeem Pearls first: how to redeem for 100DAYS before rerolling or unlocking premium classes.

Frequently Asked Questions

How many classes are in 100 Days At Sea?

23 classes: Sailor, Survivor, Medic, Crewmate, Camper, Adventurer, Olympian, Battle Buku, Swordsman, Cowboy, Soldier, Merchant, Night, Sharpshooter, Millionaire, Treasure Hunter, Pirate, Hero, Zookeeper, Battle Bunny, Raider, Ancient Squid, and Fire Mage.

What is the best free class?

Sailor is the only free class, offering faster boat handling. It is excellent for learning ocean travel before spending Pearls on premium unlocks.

Can I change classes mid-run?

You can unlock additional classes with Pearls, but switching typically requires spending premium currency again. Plan your unlock order using the tier list.

Which class is best for co-op?

Crewmate, Medic, and Camper provide team XP, healing, and building speed. Pair with one S-tier DPS like Sharpshooter or Pirate for boss fights.

How do I get Pearls for class unlocks?

Redeem 100DAYS code for 25 Pearls, farm Deep Sea Pearls in Kraken Zone, and open Mystery Crates on Bermuda Island. See codes page for active promotions.