Cập nhật tháng 6/2026
Sống Sót Day 100 — 100 Days At Sea
Day 100 là mục tiêu signature 100 Days At Sea — chứng minh bạn master harpoon survival, 8 đảo, và 6 boss Stranded Devs. Guide timeline chia run thành early (1–20), mid (21–50), late (51–80), endgame (81–100) với milestone craft, class spend Pearls, và boss order. Solo và co-op branch noted. Assumes codes redeemed codes và fundamentals beginner survival.
Days 1–20 — Foundation
Redeem SEAADVENTURE, STRANDEDDEVS, 100DAYS. Sailor/Survivor class. Starter + Jungle complete — Wooden Raft, Expansion, Bonfire, Rod, companion equipped.
Spend 20 Pearls Survivor nếu chưa — save remaining Pearls. Desert approach Day 15–18 — Flintlock craft hoặc Cowboy 35 Pearls Sand Worm.
Sand Worm kill unlock mid confidence. Shipwreck Iron farm begin Day 18–20. Không Volcano trước Day 20.
Days 21–50 — Mid Game Boss
Ghost Captain Shipwreck + Iron Sword/Armor craft armor. Lava Guardian Volcano Day 35–45 typical — fire resist + full Iron Armor mandatory.
Pearls spend gate: Medic 30 solo sustain HOẶC save Sharpshooter 55 post-Shipwreck. 100DAYS + farm Deep Sea Pearls later Kraken Zone.
Frost Giant Ice Island Day 40–50 — warm food, Medic regen. Crewmate XP co-op nếu group leveling co op strategy.
Days 51–80 — Kraken Prep
Raft max Expansion, Container Shelter, Medkit x10 stock. Co-op assemble 3–4 Ancient Squid/Sharpshooter/Pirate/Medic comp.
Kraken Zone Day 60–70 common gate — wipe normal first attempt pub. Private server role assign trước sail.
Post-Kraken: Deep Sea Pearls → Fire Mage 80 hoặc Hero 70 nếu chưa. Treasure Hunter Bermuda crate prep.
Days 80–100 — Bermuda Island Finale
Days 80–90: Khám phá Bermuda Island — Mystery Crates, Ancient Relics, và loot tier cao nhất trong 100 Days At Sea. Treasure Hunter (+25% chest loot) giúp roll tốt hơn trước Entity. Kiểm tra Medkit, cooked meals, và Iron Armor repair trước mỗi chuyến sail dài.
Days 90–95: Night class (+20% night vision) hoặc Seagull companion giúp visibility thấp trên Bermuda. Loadout cuối tại weapons và armor — Scoped Rifle tier hoặc Iron Sword + Flintlock, full Iron Armor, 30+ Medkit solo hoặc chia co-op.
Days 95–100: Bermuda Entity — boss finale. Hero, Pirate, hoặc Sharpshooter DPS core; Soldier/Medic sustain. Học phase boss fights trước attempt — wipe Day 98 vẫn giữ Pearls và class unlock.
Sau Day 100: farm Mystery Crates, achievement, hoặc speedrun seed seeds với Adventurer. Pearls và class giữ qua rerun — tối ưu thời gian thay vì grind lại Starter/Jungle.
Pearls Farm Timeline Song Song
Days 1–25: chỉ 100DAYS 25 Pearls + không spend khác trừ Survivor 20. Days 26–50: Shipwreck/Treasure Hunter chest loot — sell Merchant +20% nếu có class.
Days 51–70: Kraken Zone Deep Sea Pearls drop — Ancient Squid 80 hoặc Fire Mage 80 fund. Days 71–100: dư Pearls Warrior/Pirate chest companions nếu main comp locked.
Đừng hoard Pearls Day 90+ không spend — Survivor→Medic→Sharpshooter path value sớm hơn bank 200 Pearls unused. Track spend log tránh duplicate class buy.
Fail Day 100 — Recovery
Wipe Entity: giữ Pearls/class unlock — rerun cùng seed seeds skip early tutorial grind.
Wipe Kraken: recruit co-op private, không pub — Medkit understack fix trước retry.
Wipe Volcano: 100% check Iron Armor armor — repair set Shipwreck trước sail lại.
Day 100 Không Entity — Vẫn Win?
Một số mode win survive counter Day 100 without Entity kill — check lobby rules patch Stranded Devs.
Entity kill thường achievement bragging — prep full comp boss fights nếu muốn cả hai milestone.
Rerun seed sau Day 100 clear — Pearls class giữ, practice speedrun Adventurer Night routing.
Câu hỏi thường gặp
Day 100 mất bao lâu real-time?
Khoảng 2–3 giờ skilled player — 1 ngày game vài phút tùy pace.
Solo Day 100 khả thi?
Có — Survivor/Medic early, Sharpshooter mid, patience Kraken optional skip co-op recruit.
Pearls nên tiêu khi nào?
Survivor Day 1–5, Medic/Sharpshooter mid, Ancient Squid/Fire Mage pre-Kraken nếu dư.
Boss nào gate Day 100?
Bermuda Entity finale — prep 5 boss trước typical progression.
Fail Day 90 thì sao?
Run reset map — Pearls/class giữ. Learn phase {guides/boss-fights} retry.